Amount of Webhooks created:

Proudly served some amount of unique webhooks.

Amount of requests:

a lot of




WebhookProxy Logo


A Discord webhook proxy, primarily for Roblox games.


Easy to Integrate
Simply replace discord.com with webhook.newstargeted.com in your webhook URL when sending. That's it.

Kept Up

The proxy will be kept online, even if Discord brings webhooks back for Roblox. We aren't going to break all of your code on a whim. If it's offline, tell me on the Devforum or Discord !

Complies with ToS

Whilst there have been worries over proxies in the past, WebhookProxy is built to comply to the Discord terms of service by enforcing rate limits and having other anti-abuse measures. Also, it has been previously stated that this sort of thing is okay by Discord staff.

Optional Ratelimit Handling

Using POST /api/webhooks/:id/:token/queue, you can optionally stop writing rate limit code by hand over and over. With a highly generous soft rate limit of 10/1s, your messages are guaranteed to be sent no matter what, even if you go over Discord's rate limit. We'll handle it.


Please respect Discord rate limits. If you do not respect rate limits, your webhooks will be slowed down (which can cause long yield times) or blocked completely. This is 5 requests per 2 seconds.

Whilst rate limits are enforced by the proxy itself (so it won't spam Discord), it is not an excuse to start spamming the proxy. Respect rate limits in your code.

Invalid data (e.g., Discord would return status code 400 if you sent it) will trigger a harsher rate limit. Validate your data before sending.

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